Scattered planning
Research revealed how often people jump between services to plan a single trip.
I designed Nova to make comparing travel options, seeing total costs, and managing trips simpler.

Travelers piece together flights, hotels, reviews, itineraries and bookings across different platforms. Every switch adds friction and makes decisions harder.
I wanted to make the key steps easier to understand: search, compare, book, and find the details later.
Research revealed how often people jump between services to plan a single trip.
Comparing offers becomes difficult when taxes, fees, and included services are hard to find.
Travelers want their upcoming trips, booking details, and important information together.
The original research also highlighted offline access and easier trip sharing. These remained design opportunities, not verified live features of the concept.
Using the Double Diamond process, I researched the problem, designed solutions, and tested the prototype.
Competitor analysis, 3 interviews and 50+ survey responses.
Affinity mapping, personas, card sorting and a sitemap.
Wireframes, user flows, first-click and preference tests.
Final interface design and moderated usability testing.
I looked at three different approaches to travel planning during the bootcamp. The goal wasn't to copy their interfaces. It was to understand where travelers gained convenience and where they might still need clearer guidance.
Online travel agency
Broad booking options and bundled offers in one service.
Many choices and competing elements can make decisions feel crowded.
Travel comparison engine
Fast price comparisons and an efficient search experience.
Continuing to third-party booking sites can fragment the journey.
Connected trip discovery
Search, maps and travel information connect naturally across services.
Support and personal trip requirements aren't always addressed within one flow.
Select any image to view it at its original size.
These are records from my bootcamp research, not screenshots of the competitors' current interfaces. The checklist reflects this project's evaluation method.
Keep the convenience of broad travel discovery, but give people a simpler starting point, clearer information about what a package includes, and an easy place to return to their trips.
Information architecture validation: A tree test with 10 participants recorded 87.5% overall success and 66.25% direct success. “Trip Ideas” was a point of confusion. Because the tree test required a Book-navigation step that would not normally appear on launch, I treated the findings as directional rather than a definitive validation of the final navigation.
Research pointed to three practical needs: compare costs, find reliable information, and manage everything in one place.
I used those needs to decide what belonged on the home screen, result cards, and My Trips.
Selected findings from the original Nova survey. These describe the research participants, not all travelers.
Travelers compare offers across multiple services.
DESIGN RESPONSEA shared Book hub for flight, hotel, car and package discovery.
Included services and final costs are difficult to compare.
DESIGN RESPONSECards emphasize package inclusions, ratings and price context.
Post-booking details are scattered.
DESIGN RESPONSEMy Trips keeps current, saved and past plans accessible.
Compares options carefully and wants clear, complete prices before booking.
Organizes short trips with friends and wants to move from idea to plan quickly.
Plans around family needs and values trustworthy, culturally suitable options.
Personas represent research-based planning needs. Portraits are illustrative, not test participants.
I translated the research into a Book hub, more informative result cards, and a place to revisit trip details.
The Book screen groups essential travel categories, so people can start their search without switching services.
Result cards place included services, ratings and price information together, making options easier to compare.
My Trips organizes upcoming, saved and past bookings without making travelers start a new search.
I started by setting the structure and flow. Choose a screen to see how its layout developed into the final interface.
The initial structure grouped travel options and recent searches. The final design keeps that hierarchy while making the categories easier to scan.


Both versions put upcoming, saved and past trips together. The visual design adds clearer statuses and grouping.


The early layout set out the essential fields and alternative sign-in options. The final screen improves hierarchy and visual consistency.


Nova was created as a UX/UI bootcamp concept project, not a live booking service.
I tested the interactive prototype with five people using realistic booking and trip-management tasks. Four sessions took place remotely and one was in person.
Task success, completion time, and a 1–7 Single Ease Question (SEQ) rating helped separate task completion from the effort it took.
| TEST SCENARIO | TASK SUCCESS | AVG. TIME | AVG. EASE / 7 |
|---|---|---|---|
| Find a hotel with breakfastBarcelona, family trip | 100% | 2m 26s | 5.4 |
| Choose a travel packageFlight + hotel, halal-food need | 100% | 3m 35s | 5.0 |
| Check a booked trip's priceFind Barcelona in My Trips | 100% | 16s | 6.6 |
Results from the Nova moderated usability testing report, January 27–February 4, 2026. Small exploratory sample (n=5); these findings informed design iteration, not claims of broad product performance.
Participants completed the hotel task, but several spent too long locating the breakfast-included option.
Key amenities were easy to overlook while scanning hotel results.
The breakfast label received a more prominent pill treatment and stronger visual emphasis.


During the package-booking task, several participants hesitated because the original box icon didn't explain what was included.
It wasn't immediately clear what the Packages option offered.
I replaced the generic box with a combined flight, hotel and car icon to help people recognize a bundled trip.
Participants found the Barcelona booking and checked its price in an average of 16 seconds, with an average ease score of 6.6/7.
In a separate first-click test, most participants selected the hotel card to proceed. The recorded average was 47 seconds, with 4.2/5 average confidence. This supported keeping the card's primary action clear.
In the trip-summary preference test, participants chose the more detailed Version A over the shorter Version B. I kept Version A because it made key booking information clearer to this small test group.
Nova started as a solo UX/UI bootcamp project and became an end-to-end research, design, and validation exercise. All five test participants could finish the tasks, yet some still struggled to spot essential information. Testing showed where hierarchy and recognition mattered more than adding another feature.
Nova connected user research, competitive analysis, synthesis, information architecture, interaction design, and usability findings. A next iteration would validate the “Trip Ideas” label more thoroughly and explore offline information and trip sharing before claiming those features are solved.